home *** CD-ROM | disk | FTP | other *** search
/ Aminet 23 / Aminet 23 (1998)(GTI - Schatztruhe)[!][Feb 1998].iso / Aminet / dev / amos / AMOS1197.lzh / AMOSLIST / 000168_amos-request@svcs1.digex.net_Sat Nov 15 20:43:17 1997.msg < prev    next >
Internet Message Format  |  1997-12-04  |  2KB

  1. Received: from svcs1.digex.net (svcs1.digex.net [204.91.197.224])
  2.     by mail4.access.digex.net (8.8.5/8.8.5) with ESMTP id UAA20957
  3.     for <mcox@access.digex.net>; Sat, 15 Nov 1997 20:43:07 -0500 (EST)
  4. Received: (from daemon@localhost)
  5.     by svcs1.digex.net (8.8.5/8.8.5) id SAA24318
  6.     for amos-out; Sat, 15 Nov 1997 18:45:09 -0500 (EST)
  7. Received: from mail2.access.digex.net (mail2.access.digex.net [205.197.247.3])
  8.     by svcs1.digex.net (8.8.5/8.8.5) with ESMTP id SAA24315
  9.     for <amos-list@svcs1.digex.net>; Sat, 15 Nov 1997 18:45:08 -0500 (EST)
  10. Received: from marvin.technet2000.com.au (root@marvin.technet2000.com.au [203.16.60.150])
  11.     by mail2.access.digex.net (8.8.5/8.8.5) with ESMTP id SAA04670
  12.     for <amos-list@access.digex.net>; Sat, 15 Nov 1997 18:45:05 -0500 (EST)
  13. Received: from technet2000.com.au (Sniper@port21.qldnet.com.au [203.16.60.121])
  14.     by marvin.technet2000.com.au (8.8.5/8.8.5) with SMTP id JAA06991
  15.     for <amos-list@access.digex.net>; Sun, 16 Nov 1997 09:50:21 +1000
  16. From: Jamie Bentley <sniper@technet2000.com.au>
  17. Reply-To: sniper@technet2000.com.au
  18. To: AMOS HELP <amos-list@access.digex.net>
  19. Date: Sat, 15 Nov 1997 13:00:32 +1000
  20. Message-ID: <yam7258.1649.270004584@marvin.technet2000.com.au>
  21. X-Mailer: YAM 1.3.3 - Amiga Mailer by Marcel Beck
  22. Organization: sniper productions
  23. Subject: Modem Games with AMOS?
  24. MIME-Version: 1.0
  25. Content-Type: text/plain; charset=iso-8859-1
  26. Content-Transfer-Encoding: 8bit
  27. X-MIME-Autoconverted: from quoted-printable to 8bit by svcs1.digex.net id SAA24316
  28. Status: O
  29. X-Status: 
  30.  
  31.  Is it possible to make modem games with AMOS? So you could play up to say, 8 or 16 people at once?
  32.  
  33.  I think that would KICK, although, perhaps thats just my warped sence of humor.
  34.  
  35.  If so, could you mail me? I may need some help on this one :)
  36.  
  37.  Jamie Bentley
  38.  
  39. +---------------------------------------------------------+
  40. | *** SNIPER PRODUCTIONS ***   ---    Jamie Bentley       |
  41. +---------------------------------------------------------+
  42. | Pro-Animation/Gfx/ANY SYSTEM                            |
  43. | 3D modeling and anything required...                    |
  44. +---------------------------------------------------------+
  45.       ***************************** Mail me and you'll
  46.       * sniper@technet2000.com.au * get a reply :)
  47.       ***************************** (Obviously.. Derr)
  48.